Q3LambertIllumination_New
You can use theQ3LambertIllumination_New
function to create a new illumination shader that provides Lambert illumination.
TQ3ShaderObject Q3LambertIllumination_New (void);DESCRIPTION
TheQ3LambertIllumination_New
function returns, as its function result, a new illumination shader that implements a Lambert illumination model. See "Illumination Models" on page 14-4 for information on the Lambert illumination algorithm.